Insight

Witcher 3: The Wild Hunt – Level Design Blog

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Hellblade: Senua’s Sacrifice – Developers Vs. Players

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The “empty retreat” problem in Open world games!

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The Bioshock Infinite Ending: There is a lot more than what really meets our eyes!!

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How can be Fantasy Game Designing done in better way

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Battlefield Bad Company 2: Still Alive and Awesome

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